Complete reference guide for all voice commands in D&D Adventure with DM Aiden, organized by context and functionality.
Character Creation Commands
Trigger Commands
| Command | Description | Effect |
|---|
| "Yes, I'm ready" | Trigger character creation | Opens popup interface |
| "Yes, I'm ready to begin" | Alternative trigger | Opens popup interface |
| "Let's start" | Start adventure trigger | May trigger character creation |
Room 1: Prison Cell Commands
Exploration
| Command | Description | Skill Check |
|---|
| "Search the room" | Look for hidden items | Investigation |
Escape Attempts
| Command | Description | Skill Check |
|---|
| "Force the door open" | Strength-based escape | Strength |
Progression
| Command | Description | Effect |
|---|
| "Continue onward" | Progress to next room | Room transition |
| "Move forward" | Alternative progression | Room transition |
| "Go to the next area" | Advance in dungeon | Room transition |
Room 2: Guard Room Commands
Combat Initiation
| Command | Description | Effect |
|---|
| "Attack the goblin" | Start combat immediately | Begin combat |
| "Fight the guard" | Alternative attack command | Begin combat |
| "Start combat" | Direct combat initiation | Begin combat |
Room 3: Locked Chamber Commands
Riddle Interaction
| Command | Description | Effect |
|---|
| "Read the inscription" | Hear riddle text | Riddle narration |
Riddle Answers
| Command | Description | Result |
|---|
| "d20" | Correct answer | Chamber unlocks |
| "A d20" | Alternative correct answer | Chamber unlocks |
| "Twenty-sided die" | Full name answer | Chamber unlocks |
| "Use key number 20" | Alternative solution | Chamber unlocks |
Help System
| Command | Description | Effect |
|---|
| "I need a hint" | Request first hint | Progressive hint |
| "Give me another hint" | Request second hint | More obvious hint |
| "I don't know" | Request direct help | Final hint |
| "Help me solve this" | General help request | Appropriate hint |
Room 4: Escape Route Commands
Trap Detection
| Command | Description | Skill Check |
|---|
| "Look for traps" | Detect hidden dangers | Perception |
| "Move carefully" | Cautious movement | Stealth |
| "Examine the floor" | Check for pressure plates | Investigation |
Skill Challenges
| Command | Description | Skill Check |
|---|
| "Roll for Investigation" | Detailed examination | Investigation |
| "Roll for Acrobatics" | Physical maneuvering | Acrobatics |
| "Roll for Perception" | Notice hidden details | Perception |
| "Roll for Athletics" | Physical challenges | Athletics |
Navigation
| Command | Description | Effect |
|---|
| "Disarm the trap" | Disable mechanism | Investigation check |
| "Climb the stairs" | Final escape action | Victory sequence |
Dice Rolling Commands
General Rolling
| Command | Description | Die Type |
|---|
| "Roll a d20" | Twenty-sided die | d20 |
Voice Recognition Tips
Clear Communication
- Speak clearly at normal conversational volume
- Pause between commands to allow processing
- Use natural language - DM Aiden understands context
- Be specific when multiple options exist
Alternative Phrasings
Most commands have multiple accepted variations:
- "Attack" = "Fight" = "Strike" = "Hit"
- "Search" = "Look for" = "Examine" = "Check"
- "Roll dice" = "Roll a die" = "Make a roll"
Command Timing
- Wait for prompts when DM Aiden asks for specific actions
- Listen for cues like "What would you like to do?"
- Don't interrupt DM Aiden's narration
- Be patient if commands aren't immediately recognized
Troubleshooting Commands
If Not Recognized
- Try alternative phrasing
- Speak more clearly
- Wait and try again
- Use simpler commands
Next Steps